TAKE THIS COURSE₹ 17,800
Course Currilcum
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- Why Unity & How to Install Unity and Unity Interface 00:00:00
- Navigation 00:00:00
- Introduction to objects in Unity 00:00:00
- Importing files/Assets to unity 00:00:00
- Introduction to physics 00:00:00
- Create and editing Scripts 00:00:00
- Materials and Physics materials 00:00:00
- Colliders 00:00:00
- Prefabs 00:00:00
- Scene Setup with basics objects 00:00:00
- Animator and Animation 00:00:00
- Layers and Tags 00:00:00
- Particle System 00:00:00
- Introduction to 2d Components/Sprites 00:00:00
- Unity URP and HDRP 00:00:00
- Unity URP for 2d games 00:00:00
- Introduction to physics 00:00:00
- Create and editing Scripts 00:00:00
- Materials and Physics materials 00:00:00
- Colliders 00:00:00
- Lighting in unity 2D and 3D 00:00:00
- Creating 2D Assets with Photoshop 00:00:00
- Creating Sprite Sheets in Photoshop 00:00:00
- 2D animation in Unity 00:00:00
- 2D Bone Animation 00:00:00
- Basics of Blender 00:00:00
- Creating 3d Assets in Blender 00:00:00
- Importing from Blender to Unity 00:00:00
- Terrains 00:00:00
- 3d Modelling in Blender 00:00:00
- 3d modelling in blender part-2 00:00:00
- Unwrapping and texturing in blender 00:00:00
- Why C# & Intro to C# 00:00:00
- Class 00:00:00
- Variables and Data types 00:00:00
- Functions/Data types 00:00:00
- If Statements 00:00:00
- Arrays 00:00:00
- For loops 00:00:00
- While loops 00:00:00
- Do While loops 00:00:00
- For Each Loops 00:00:00
- Basics of OOPS and Constructers 00:00:00
- Why Unity? How to install and use Unity 00:00:00
- Unity user interface 00:00:00
- Introduction into Game objects and its components 00:00:00
- Start creating first basic game introduction to materials, prefabs and parent- child relationship in unity 00:00:00
- How to create and edit scripts in unity 00:00:00
- Adding user input and more about scripting 00:00:00
- Scripting standards and introduction to physics engine 00:00:00
- Importing files to unity 00:00:00
- Introduction about friction,physics materials,Accessing input from user And setting a gamelevel 00:00:00
- Start creating first game namely BeatBall,Creation and implementation of gameplay logic 00:00:00
- GameUi implementation that is presentation of score,level and number of chances 00:00:00
- Creating levels,Adding functions for Win/Lose 00:00:00
- switching levels according to win/lose,Creating GamePause functionality 00:00:00
- Analysing the UI button functionality and adding images into the Game ,Brief study about playerprefabs 00:00:00
- Creating Angry Birds replica,Detail information about rigidbody and collision 00:00:00
- Brief study and implementation of animation and particle effects ,creating enemy destruction algorithm 00:00:00
- Adding cineMachine into game. creating and implementing gameplay logic 00:00:00
- Creating diffrent levels and Fixing errors in gameplay Started creating Flappy bird game implemented in portrait mode 00:00:00
- Implementing gameplay logic using trail and error method 00:00:00
- Creating infinite levels and Adding Functionality that the camera follow the player 00:00:00
- Adding music into the game(Introduction to audio source and audio listener). Destroying gameobjects that out of the game view. 00:00:00
- Creating fruit ninja replica. Implementing fruit cut logic using Trail renderer 00:00:00
- Design Implementation on fruit cut and auto instantiation of fruits 00:00:00
- Adding time,score and set lives on game by counting the missed fruits 00:00:00
- Started making Tic-Tac-Toe and setting lobby,gameplay screens 00:00:00
- Creating local multiplayer on Tic-Tac-Toe 00:00:00
- Creating winning,click animation using Leantween,design implementation on Tic-Tac-Toe 00:00:00
- Creating algorithm for machineplay and implementing it. 00:00:00
- Started creating colour switch game.Implementing balls action on tapping screen 00:00:00
- Creating functionalities like adding random colour to ball,changing colour of the ball and auto rotation of circles 00:00:00
- Started creating aa game,Set auto rotation on bigger circle,Setting functionality of arrows like firing and hitting,Implementing game over 00:00:00
- Setting end game animation on aa game,Started creating line driver game 00:00:00
- Started creating curve fever game,Creating playermovement and enemy movement 00:00:00
- Started creating frogger game,creating frogger movement on arrow clicks 00:00:00
- Replacing arrow clicks by buttons for the frog movement,Creating necessary popups 00:00:00
- Creating gamepause/play using toggle,Introducing gamequit functionality 00:00:00
- Fixing bugs in game adding time,score and necessary ui elements 00:00:00
- Setting player movement using wheel joint 2d.Creating and adding physics2d material on rigidbodies and wheel joints 00:00:00
- Started creating hill climb racing,integrating designs, 00:00:00
- Installation of Visual Studio Community 00:00:00
- Big Helper Supercharger 00:00:00
- Installation of Virtual phone emulator 00:00:00
- UnityTesting App Installation for Android and ios Mobiles 00:00:00
- Indroduction to C# coding Basics 00:00:00
- Public and Private and Serialized FIeld 00:00:00
- Primitive Types(Variables,Temporary variables , Constants ,Logical Operations, etc) 00:00:00
- Vectors , Different Types of Movements using Velocity and Transform 00:00:00
- Control FLow(if, else if , switch , case, for loop ,foreach loop , while loop, 00:00:00
- NameSpaces 00:00:00
- Unity Introduction 00:00:00
- Familiarisig with all windows(Projects, Inspector , Console , Heirarchy , Animation Tab, TimeLine , Particle System) 00:00:00
- Non-Primitive Types(String,Enums,Classes, Array, Struct, List) 00:00:00
- Detail Introduction on 3D and 2D 00:00:00
- Transforms(Position , Scale, Rotation), Physics , Colliders , RigidBody , TextMesh Pro 00:00:00
- Canvas Introduction 00:00:00
- Dive In to First Steps of code to Move an Object 00:00:00
- Make a Simple Shooting Game 00:00:00
- AVODHA Official Telugu YouTube Channel 00:00:00
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- The Unity 3D Interface 00:00:00
- Creating Your Own Layout 00:00:00
- Our First Player And Movement 00:00:00
- Physics Basics – Theory 00:00:00
- Make Sure Changes Take Effect 00:00:00
- Rigidbody 00:00:00
- Collider 00:00:00
- Trigger Events 00:00:00
- The Concept Of Prefabs 00:00:00
- The Concept Of Prefabs 00:00:00
- Keeping The Hierarchy Tidy 00:00:00
- Why C# And Not Javascript? 00:00:00
- Class Structure 00:00:00
- Variables And Data Types Int, Double, Float 00:00:00
- Variables And Data Types String, Char And Bool 00:00:00
- Functions / Methods 00:00:00
- Arithmetic Operations 00:00:00
- Logical And Comparison Operators 00:00:00
- If Statements 00:00:00
- Arrays 00:00:00
- For Loops 00:00:00
- While Loops 00:00:00
- Do While Loops 00:00:00
- For Each Loops 00:00:00
- Basics of OOP and Constructors 00:00:00
- Scope 00:00:00
- Mathf And Random Class 00:00:00
- Zig Zag Intro 00:00:00
- Basics – Instantiating An Object 00:00:00
- Basics – Invoke And InvokeRepeating For Delayed Calls And Repeated Calls 00:00:00
- Basics – Playerpreferences – Saving Data 00:00:00
- Basics- Raycast 00:00:00
- Project Outline Zig Zag 00:00:00
- Setup For Zig Zag 00:00:00
- Setting The Perspective 00:00:00
- Moving The character 00:00:00
- Make Camera Follow Player 00:00:00
- Animate The Character 00:00:00
- Start The Game 00:00:00
- Restart The Game 00:00:00
- Collecting Crystals And Score 00:00:00
- Adding A Highscore 00:00:00
- Adding The Particle Effect 00:00:00
- Background Music Loop 00:00:00
- Procedural Creation Of Our Map 00:00:00
- Fruit Ninja Intro 00:00:00
- Project Outline Fruit Ninja Clone 00:00:00
- Create Fruits And Make Them Explode 00:00:00
- Create And Configure The Fruit Spawner 00:00:00
- Create The Blade 00:00:00
- Build The GUI 00:00:00
- Game Over And Restart 00:00:00
- Highscore 00:00:00
- Extend The Game 00:00:00
- Prepare Code For Android 00:00:00
- Play The Game On A Phone 00:00:00
- Improve The Looks Of Our Game 00:00:00
- Implement Unity Ads To Make Money 00:00:00
- Prepare Device As A Developer Device 00:00:00
- Create Sounds And Adding Them To The Game 00:00:00
- Create Sounds And Adding Them To The Game 00:00:00
- GAME DEVELOPMENT QUIZ -1 in Telugu 00:02:00
- Quiz – Variables And Data Types 00:00:00
- Quiz – Methods 00:00:00
- Quiz – If Statements 00:00:00
- Quiz – Arrays 00:00:00
- Quiz – Loops 00:00:00
- Quiz – OOP and Scope 00:00:00