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Course Currilcum

    • Industry & Ecosystem 00:00:00
    • History of Digital Games 00:00:00
    • Platforms & Engines 00:00:00
    • Game Development Lifecycle 00:00:00
    • Why Unity? 00:00:00
    • Installation and Setup 00:00:00
    • Unity Services and Support 00:00:00
    • Unity Editor Interface 00:00:00
    • Introduction into Game objects and its components 00:00:00
    • Introduction to Scripting 00:00:00
    • Scripting standards and Best Practices 00:00:00
    • Mono C# Basics and Custom Components 00:00:00
    • Unity UI Elements and Scripting 00:00:00
    • Unity Camera 00:00:00
    • Unity Multi-Scene Game Development 00:00:00
    • Creating Game Flow and Source Structure 00:00:00
    • Unity Phyics Library, Collisions and Raycasting 00:00:00
    • Live Development – Develop a 2D game play core 00:00:00
    • Live Development – Develop game play controls 00:00:00
    • Why Unity? How to install and use Unity 00:00:00
    • Unity user interface 00:00:00
    • Introduction into Game objects and its components 00:00:00
    • Start creating first basic game introduction to materials, prefabs and parent- child relationship in unity 00:00:00
    • How to create and edit scripts in unity 00:00:00
    • Adding user input and more about scripting 00:00:00
    • Scripting standards and introduction to physics engine 00:00:00
    • Installation of Visual Studio Community 00:00:00
    • Installation of Jdk 00:00:00
    • Installation of Virtual phone emulator 00:00:00
    • UnityTesting App Installation for Android and ios Mobiles 00:00:00
    • Indroduction to C# coding Basics 00:00:00
    • Public and Private and Serialized FIeld 00:00:00
    • Control FLow(if, else if , switch , case, for loop ,foreach loop , while loop, 00:00:00
    • NameSpaces 00:00:00
    • Familiarisig with all windows(Projects, Inspector , Console , Heirarchy , Animation Tab, TimeLine , Particle System) 00:00:00
    • 2D character movement 00:00:00
    • Why Unity? How to install and use Unity 00:00:00
    • Unity user interface 00:00:00
    • Introduction into Game objects and its components 00:00:00
    • Start creating first basic game introduction to materials, prefabs and parent- child relationship in unity 00:00:00
    • How to create and edit scripts in unity 00:00:00
    • Adding user input and more about scripting 00:00:00
    • Scripting standards and introduction to physics engine 00:00:00
    • Introduction about friction,physics materials,Accessing input from user And setting a gamelevel 00:00:00
    • Start creating first game namely BeatBall,Creation and implementation of gameplay logic 00:00:00
    • GameUi implementation that is presentation of score,level and number of chances 00:00:00
    • Creating levels,Adding functions for Win/Lose 00:00:00
    • switching levels according to win/lose,Creating GamePause functionality 00:00:00
    • Analysing the UI button functionality and adding images into the Game ,Brief study about playerprefabs 00:00:00
    • Creating Angry Birds replica,Detail information about rigidbody and collision 00:00:00
    • Brief study and implementation of animation and particle effects ,creating enemy destruction algorithm 00:00:00
    • Adding cineMachine into game. creating and implementing gameplay logic 00:00:00
    • Creating diffrent levels and Fixing errors in gameplay Started creating Flappy bird game implemented in portrait mode 00:00:00
    • Implementing gameplay logic using trail and error method 00:00:00
    • Creating infinite levels and Adding Functionality that the camera follow the player 00:00:00
    • Adding music into the game(Introduction to audio source and audio listener). Destroying gameobjects that out of the game view. 00:00:00
    • Creating fruit ninja replica. Implementing fruit cut logic using Trail renderer 00:00:00
    • Design Implementation on fruit cut and auto instantiation of fruits 00:00:00
    • Adding time,score and set lives on game by counting the missed fruits 00:00:00
    • Started making Tic-Tac-Toe and setting lobby,gameplay screens 00:00:00
    • Creating local multiplayer on Tic-Tac-Toe 00:00:00
    • Creating winning,click animation using Leantween,design implementation on Tic-Tac-Toe 00:00:00
    • Creating algorithm for machineplay and implementing it. 00:00:00
    • Started creating colour switch game.Implementing balls action on tapping screen 00:00:00
    • Creating functionalities like adding random colour to ball,changing colour of the ball and auto rotation of circles 00:00:00
    • Started creating aa game,Set auto rotation on bigger circle,Setting functionality of arrows like firing and hitting,Implementing game over 00:00:00
    • Setting end game animation on aa game,Started creating line driver game 00:00:00
    • Started creating curve fever game,Creating playermovement and enemy movement 00:00:00
    • Started creating frogger game,creating frogger movement on arrow clicks 00:00:00
    • Replacing arrow clicks by buttons for the frog movement,Creating necessary popups 00:00:00
    • Creating gamepause/play using toggle,Introducing gamequit functionality 00:00:00
    • Fixing bugs in game adding time,score and necessary ui elements 00:00:00
    • Setting player movement using wheel joint 2d.Creating and adding physics2d material on rigidbodies and wheel joints 00:00:00
    • Started creating hill climb racing,integrating designs, 00:00:00
    • Installation of Visual Studio Community 00:00:00
    • Big Helper Supercharger 00:00:00
    • Installation of Virtual phone emulator 00:00:00
    • UnityTesting App Installation for Android and ios Mobiles 00:00:00
    • Indroduction to C# coding Basics 00:00:00
    • Public and Private and Serialized FIeld 00:00:00
    • Primitive Types(Variables,Temporary variables , Constants ,Logical Operations, etc) 00:00:00
    • Vectors , Different Types of Movements using Velocity and Transform 00:00:00
    • Control FLow(if, else if , switch , case, for loop ,foreach loop , while loop, 00:00:00
    • NameSpaces 00:00:00
    • Unity Introduction 00:00:00
    • Familiarisig with all windows(Projects, Inspector , Console , Heirarchy , Animation Tab, TimeLine , Particle System) 00:00:00
    • Non-Primitive Types(String,Enums,Classes, Array, Struct, List) 00:00:00
    • Detail Introduction on 3D and 2D 00:00:00
    • Transforms(Position , Scale, Rotation), Physics , Colliders , RigidBody , TextMesh Pro 00:00:00
    • Canvas Introduction 00:00:00
    • Dive In to First Steps of code to Move an Object 00:00:00
    • Make a Simple Shooting Game 00:00:00
    • AVODHA Official Hindi YouTube Channel 00:00:00
    • The Unity 3D Interface 00:00:00
    • Creating Your Own Layout 00:00:00
    • Our First Player And Movement 00:00:00
    • Physics Basics ā€“ Theory 00:00:00
    • Make Sure Changes Take Effect 00:00:00
    • Rigidbody 00:00:00
    • Collider 00:00:00
    • Trigger Events 00:00:00
    • The Concept Of Prefabs 00:00:00
    • Keeping The Hierarchy Tidy 00:00:00
    • Installing Unreal Engine and the Unreal Community 00:00:00
    • The Viewport 00:00:00
    • Editor Overview 00:00:00
    • The Level Blueprint 00:00:00
    • Creating Blueprints 00:00:00
    • C++ Refresher and UE4 Hierarchy 00:00:00
    • Class Creation in Unreal Engine 00:00:00
    • Reflection and Garbage Collection 00:00:00
    • Creating a UObject 00:00:00
    • Using UObject in Blueprints 00:00:00
    • Actors and Actor Components 00:00:00
    • Position Vectors 00:00:00
    • The FVector 00:00:00
    • Intro to Collision 00:00:00
    • Sweeping 00:00:00
    • Local vs World Offset 00:00:00
    • Force and Torque 00:00:00
    • Random Numbers 00:00:00
    • The Sine Function 00:00:00
    • Deleting Classes 00:00:00
    • The Pawn Class 00:00:00
    • Pawn Movement Input 00:00:00
    • Pawn Movement Component 00:00:00
    • Pawn Camera Rotation 00:00:00
    • Environment Assets 00:00:00
    • Character Assets 00:00:00
    • The Character Class 00:00:00
    • The Animation Blueprint 00:00:00
    • Floor Switch 00:00:00
    • Spawn Volume 00:00:00
    • Floating Platform 00:00:00
    • Pickups 00:00:00
    • HUD (Heads up Display) 00:00:00
    • Array and Debug Sphere 00:00:00
    • GAME DEVELOPMENT QUIZ -1 in Hindi 00:02:00
    • Quiz 1 00:00:00
    • Quiz 2 00:00:00
    • Quiz 3 00:00:00
    • Quiz 4 00:00:00
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